15 lines
313 B
C
15 lines
313 B
C
//---------------------------------------------------------------------------
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#ifndef loader3dsH
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#define loader3dsH
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#include "object3d.h"
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#include "wxTools.h"
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#include <wx/zipstrm.h>
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bool Load3DS (TTriangles * Triangles, char *filename);
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bool Load3DSFromZIP (TTrianglesList *MultyMesh,TFileList *fl);
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#endif
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